MCP for Unity
Bridges AI assistants with the Unity Editor to manage assets, scenes, scripts, and tests.
MCP for Unity
Unity MCP (MCP for Unity) is a bridge between AI assistants and the Unity Editor via the Model Context Protocol, letting an LLM drive game and app development in Unity.
Through its tools an assistant can manage assets, create and control scenes, read and edit scripts, run tests, and automate editor tasks. It works with Claude, Codex, VS Code, and other MCP clients.
It is aimed at Unity developers who want to use AI assistants to speed up and automate their game-development workflows.
Only compromise signals — malicious or tampered code (leaked secrets, backdoors, a dropped executable) — reduce the score. Dangerous-by-capability traits are risk surface, expected for some capabilities. Every finding is mapped to the OWASP control it belongs to below.
Findings mapped to the OWASP Top 10 for LLM Applications (2025) and the OWASP Machine Learning Security Top 10. Expand any flagged control for the exact findings — compromise reduces the score; expected/risk-surface do not.
The same gate an agent runs before installing (POST /api/v1/trust/unity-mcp-server/check). Click a policy:
Consume MCP for Unity programmatically. Authenticate with an API key or session — see Authorize an agent.
# Agents: CHECK BEFORE YOU INSTALL (no auth) — score, grade, level, capability manifest
curl https://ai-supply.store/api/v1/trust/unity-mcp-server
# Gate against your org policy (returns { pass, violations })
curl -X POST https://ai-supply.store/api/v1/trust/unity-mcp-server/check \
-H "Content-Type: application/json" \
-d '{"minGrade":"B","denyPermissions":["shell"],"denyUnknownEgress":true}'
# CLI
npx ai-supply add unity-mcp-server
# REST (install → download)
curl -X POST https://ai-supply.store/api/v1/listings/unity-mcp-server/install \
-H "Authorization: Bearer $AIM_KEY"
# MCP tool
install_listing({ "slug": "unity-mcp-server" })OpenAPI spec →Curated mirror — latest upstream source. See the repository for tagged releases.